Rockthesea, adult videogame v0.172

  • Main page
  • Links and contacts
  • This is a to-do list of current development for Rockthesea:


  • v0.172 | 31.04.2025:
    • + bug with saving on the water, shadows and some battles are fixed

  • v0.171 | 18.04.2025:
    • + bugs fixed
    • + 2 shadows on beach locations
    • + time-control (x1, x2, x3, x5) as dev option

  • v0.17 | 14.04.2025:
    • battles are extended 2x3
    • new enemy - talkier
    • shadows - testing in caves
    • Wetta, female character, as player in battles
    • Jacob can use oar as two hands weapon
    • new effects sounds
    • animation machine is leaned and upgraded for 100%! Hooray!
    • some bugs are fixed and UI for inventory is upgraded

  • v0.152 | 31.03.2025:
    • change location locking (Onyland, hotel) - fixed
    • saving in Port and load again - leads to crush on other locations - fixed
    • battle scene is fixed and upgraded

  • v0.151 | 30.03.2025:
    • weight effects to movements
    • characters placement on loading - fixed
    • crush while companions follow - fixed
    • bug with drop-able items while sell or give - fixed

  • v0.15 | 29.03.2025:
    • Wetta - new main character
    • new (4) items for her
    • drop-able and pick-able items
    • new enemy - worm
    • battles are extended 2x2
    • locations are extended for better game-play
    • new background sounds
    • some bugs are fixed

  • v0.145 | 21.02.2025:
    • 2 new locations (on the sea, in the port)
    • new female character
    • some bugs are fixed

  • v0.142 | 26.01.2025:
    • some bugs are fixed

  • v0.141 | 29.12:
    • over-walking (steps, animation, sounds) - fixed
    • sea - upgraded

  • v0.140 | 24.12:
    • new locations (portroyal, cave)
    • new enemy in cave (there is a bug with click on it, click on his fits)
    • some streets locations are upgraded
    • sea location is upgraded
    • new steps sounds
    • layers and some other small bugs are fixed

  • v0.121 | 30.11:
    • new event in Lab - frizz - fixed
    • room in the hotel is available as well as new location
    • "pink textures" on characters are fixed

  • v0.120 | 28.11:
    • 3 new locations (sea, lab and next of it)
    • 2 new characters (woman in orange)
    • 1 new top clothes for Jacob
    • events (jump in the sea, in the lab, with Martina)
    • engine upgrades, bugs fixing

  • v0.107 | 05.11:
    • PC, Mac, Linux - UI is not response for touches (inventory, after battle, and other panels) - fixed
    • unable to start new game or load -fixed

  • v0.106 | 30.10:
    • 2 new characters (mans on the see)
    • 1 new location (ship's deck)
    • able to upgrade own ship (visuals)
    • some adds on the sea arcade

  • v0.102 | 23.09:
    • bug with Judi going out of the city
    • bringing supplies, barrels, materials to sHouse - critical bug fixed
    • mirror fixes with Inventory UI
    • app weight is reduced

  • v0.1 | 22.09:
    • English in-game is fixed, + new languages: fra, deu, por, dan, rus, esp, dut, jap, chi
    • Judita as a new companion
    • 1 supplies as a goods for trade
    • 2 rooms upgraded
    • updates on the sea (testing simple boat)
    • bringing supplies, wood and barrels to sHouse
    • fixes and improvements

  • v0.091 | 03.09:
    • moving by self - without companion could be a stuck - fixed
    • some models are fixed

  • v0.09 | 31.08:
    • animations IK is half upgraded
    • main character undressed (fully with maxi)
    • clothes as items in inventory
    • + 1 new characters (piratia + naked) + 1 exist character naked body
    • locations: shelter is extended (+room), + port
    • materials (wood) and people in the shelter (hire pirate Jo)
    • dream scene for maxi players (cheat threesome)
    • fixes and improvements

  • v0.08 | 31.07:
    • visual of the characters is improved
    • base of the shelter (3 locations)
    • + 4 new characters (new classes)
    • first city is extended (+market place)
    • continue the story in the mine
    • new battle near the mining
    • fixes and improvements

  • v0.07 | 29.06:
    • new spell-attack of angryMan in the bar at the combat
    • using one-hand weapon (stick)
    • wood as a new cargo on the boat (available to buy)
    • new sounds effects and background music
    • testing to give an items to companions (apple, rise, water)
    • new battle near the mining (with companion)
    • + 1 character (scientist)
    • fixes and improvements

  • v0.06 | 30.05:
    • switch characters positions in the battle
    • fixes and improvements
    • Demoartstudio.com launched

  • v0.05 | 05.05 (16/16):
    • companion
    • more enemies (without battle)
    • quest journal (base)
    • trading
    • sounds effects, steps sounds
    • UI - level tree (click on stats panel above)
    • time management
    • day-night cycle for all locations
    • food system - you cant eat over and over
    • base of equipment
    • save-system fixed (new data saves currently)
    • 13 old locations + 2 new (house out of the city)
    • 5 old characters + 1 new (bandit scripted for battle)
    • 2 new weapons with equip/ without use + jacket
    • cargo on the boat
    • crew panel (we can have 1 companion at the moment)

  • v0.03 | 28.03.24 (11/11): public versions: Android PC Mac Linux *
    • debug, releases (Android, PC, Linux, Mac)
    • turn-based combat system (base: placement, movements, actions, stats, win, defeated)
    • loot items after battle
    • gain stamina, experience, health, level
    • characters can follow the player
    • for Maxi: battle with companion (cheats)
    • locations (port, road-up)
    • characters (+5, one of them for maxi, as companion)
    • inventory UI updated
    • main character (first animations)
    • layers ordering while moving

  • v0.01a | first demo-release after re-build(21/21)
    • debug
    • main character (images+bones)
    • more inventory Items
    • audio on background (programming)
    • main menu
    • movements (android-mobile)
    • story is slightly restructuted on beginning
    • place characters on positions
    • player stats (level, health and others) +UI
    • pause menu
    • build-in console
    • Items has options that affects Player
    • first inventory Items
    • base of Inventory
    • Save system (for all data)
    • switching between scenes
    • Action-machine (using methods)
    • movements (keyboard)
    • base of Dialogue system
    • first Scene construct
    • launch a new Engine

  • extra:
    • available on Android, Linux, PC and Mac
    • current Task-do-list updates progressively
    • one-solid version for everyone / Maxi players have bonuses via console
    • this website is launched! Hooray!

  • v0.172 | optional you can check sha256sum:

    • d8315af24d8fabc4bcf8c140fe1bafaf73d418ae1669924ceca04a60c6c818b9 : RTS_0172_PC.zip
    • dc2c600cca3cde1e6fbc84178e73e31cc3a77401715ba68b07ed87c45eb77294 : RTS_0172_Mac.zip
    • 281d352d9a538ca995654931f7b0bd2646223b5650bb5edb744a3f125c2c0407 : RTS_0172_Linux.zip
    • 7c1cbbeffef9de6c7d1bd2cbc11304b0ee82f72d666212ed293f851592c07cf4 : RTS_0172_Android.zip

  • v0.03:

    • 2930f89283ef22ef3d2f0b1b5b22279974ccff856f42eb959d720a9cbd9426e8 : RTS_003_PC.zip
    • a47cc983952b165afd26e24ede323be9bbd48508f65e36e4030fc6295dfb9c98 : RTS_003_Mac.zip
    • ba96148b398eae52ef733a179c5dcb0ca71eef6b3b66b85130a2d4ec84b64b74 : RTS_003_Linux.zip
    • d3a6f1a38390376c6514ea801ee8222153398d90dd8de79cceed4c1b0248584f : RTS_003_android.zip