Rockthesea, adventure videogame
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This is a to-do list of current development for Rockthesea (contain spoilers as development process):
- v0.210 | 30.01.2026:
- Judi can heal with own stamina
- Judi/Gebi/Marti are restore own stamina or health with rest time
- Judi can heal different characters (in battle/ if ask)
- Gebi and Judita follows Wetta
- Marti could be defeated and drop an oar during the battle
- Judi could be defeated
- Gebi could be defeated
- companions stats are visible if mouse over
- can give different items from Inventory to companions (for health and stamina)
- chests, with ability to take from it and store items (first is at saveHouse)
- traders are updated and collecting sold items
- inventory is also rewritten and now saves differently, that was made for chests, as reason need to start a
- new game, otherwise old saves are not playable.
- Textures :
- Marti's textures improved (others characters awaiting the same), check Telegram's group for screenshot.
- bugs and some animations are fixed
- v0.201 | 18.01.2026:
- sea is extended and rewritten: back view, destination process as moving on sea with distance and speed
- Marti can use an oar on the sea
- Gebi use bullets (new item) for battles
- 3 characters in team with skill
- first limited goods on trader
- + 1 location (shelter on island)
- updated companions placement in locations
- map is updated
- bugs fixing (with critical: missing Gebi after sleep, boat at the port Troyal)
- v0.190 | 27.12.2025:
- multiple savings with quick save/load
- game's world map (find it in scientist's house)
- Gebi as a new companion
- bugs fixing in battle scenes and locations
- 05.12.2025:
- Release on Steam in early assets
- v0.186 | 30.11.2025:
- 2 new items (t-shirt for W, gBag)
- bugs fixing
- v0.183 | 17.10.2025:
- PC on Steam, Android on Patreon
- many bugs are fixed
- craft UI, Jacob could use it at the moment
- 4 new items
- 18 languages in total with all text fixed
- (en, fr, pl, po, du, da, ja, ch, ko, ru, gr, in, sw, it, cz, es, fi, de)
- cave location with movable enemy
- moving along the story for Jacob and Wetta, try both
- v0.172 | 31.04.2025:
- + bug with saving on the water, shadows and some battles are fixed
- v0.171 | 18.04.2025:
- + bugs fixed
- + 2 shadows on beach locations
- + time-control (x1, x2, x3, x5) as dev option
- v0.17 | 14.04.2025:
- battles are extended 2x3
- new enemy - talkier
- shadows - testing in caves
- Wetta, female character, as player in battles
- Jacob can use oar as two hands weapon
- new effects sounds
- animation machine is leaned and upgraded for 100%! Hooray!
- some bugs are fixed and UI for inventory is upgraded
- v0.152 | 31.03.2025:
- change location locking (Onyland, hotel) - fixed
- saving in Port and load again - leads to crush on other locations - fixed
- battle scene is fixed and upgraded
- v0.151 | 30.03.2025:
- weight effects to movements
- characters placement on loading - fixed
- crush while companions follow - fixed
- bug with drop-able items while sell or give - fixed
- v0.15 | 29.03.2025:
- Wetta - new main character
- new (4) items for her
- drop-able and pick-able items
- new enemy - worm
- battles are extended 2x2
- locations are extended for better game-play
- new background sounds
- some bugs are fixed
- v0.145 | 21.02.2025:
- 2 new locations (on the sea, in the port)
- new female character
- some bugs are fixed
- v0.142 | 26.01.2025:
- v0.141 | 29.12:
- over-walking (steps, animation, sounds) - fixed
- sea - upgraded
- v0.140 | 24.12:
- new locations (portroyal, cave)
- new enemy in cave (there is a bug with click on it, click on his fits)
- some streets locations are upgraded
- sea location is upgraded
- new steps sounds
- layers and some other small bugs are fixed
- v0.121 | 30.11:
- new event in Lab - frizz - fixed
- room in the hotel is available as well as new location
- "pink textures" on characters are fixed
- v0.120 | 28.11:
- 3 new locations (sea, lab and next of it)
- 2 new characters (woman in orange)
- 1 new top clothes for Jacob
- events (jump in the sea, in the lab, with Martina)
- engine upgrades, bugs fixing
- v0.107 | 05.11:
- PC, Mac, Linux - UI is not response for touches (inventory, after battle, and other panels) - fixed
- unable to start new game or load -fixed
- v0.106 | 30.10:
- 2 new characters (mans on the see)
- 1 new location (ship's deck)
- able to upgrade own ship (visuals)
- some adds on the sea arcade
- v0.102 | 23.09:
- bug with Judi going out of the city
- bringing supplies, barrels, materials to sHouse - critical bug fixed
- mirror fixes with Inventory UI
- app weight is reduced
- v0.1 | 22.09:
- English in-game is fixed, + new languages: fra, deu, por, dan, rus, esp, dut, jap, chi
- Judita as a new companion
- 1 supplies as a goods for trade
- 2 rooms upgraded
- updates on the sea (testing simple boat)
- bringing supplies, wood and barrels to sHouse
- fixes and improvements
- v0.091 | 03.09:
- moving by self - without companion could be a stuck - fixed
- some models are fixed
- v0.09 | 31.08:
- animations IK is half upgraded
- main character undressed (fully with maxi)
- clothes as items in inventory
- + 1 new characters (piratia + naked) + 1 exist character naked body
- locations: shelter is extended (+room), + port
- materials (wood) and people in the shelter (hire pirate Jo)
- dream scene for maxi players (cheat threesome)
- fixes and improvements
- v0.08 | 31.07:
- visual of the characters is improved
- base of the shelter (3 locations)
- + 4 new characters (new classes)
- first city is extended (+market place)
- continue the story in the mine
- new battle near the mining
- fixes and improvements
- v0.07 | 29.06:
- new spell-attack of angryMan in the bar at the combat
- using one-hand weapon (stick)
- wood as a new cargo on the boat (available to buy)
- new sounds effects and background music
- testing to give an items to companions (apple, rise, water)
- new battle near the mining (with companion)
- + 1 character (scientist)
- fixes and improvements
- v0.06 | 30.05:
- switch characters positions in the battle
- fixes and improvements
- Demoartstudio.com launched
- v0.05 | 05.05 (16/16):
- companion
- more enemies (without battle)
- quest journal (base)
- trading
- sounds effects, steps sounds
- UI - level tree (click on stats panel above)
- time management
- day-night cycle for all locations
- food system - you cant eat over and over
- base of equipment
- save-system fixed (new data saves currently)
- 13 old locations + 2 new (house out of the city)
- 5 old characters + 1 new (bandit scripted for battle)
- 2 new weapons with equip/ without use + jacket
- cargo on the boat
- crew panel (we can have 1 companion at the moment)
- v0.03 | 28.03.24 (11/11):
- public versions:
Android
PC
Mac
Linux *
- debug, releases (Android, PC, Linux, Mac)
- turn-based combat system (base: placement, movements, actions, stats, win, defeated)
- loot items after battle
- gain stamina, experience, health, level
- characters can follow the player
- for Maxi: battle with companion (cheats)
- locations (port, road-up)
- characters (+5, one of them for maxi, as companion)
- inventory UI updated
- main character (first animations)
- layers ordering while moving
- v0.01a | first demo-release after re-build(21/21)
- debug
- main character (images+bones)
- more inventory Items
- audio on background (programming)
- main menu
- movements (android-mobile)
- story is slightly restructuted on beginning
- place characters on positions
- player stats (level, health and others) +UI
- pause menu
- build-in console
- Items has options that affects Player
- first inventory Items
- base of Inventory
- Save system (for all data)
- switching between scenes
- Action-machine (using methods)
- movements (keyboard)
- base of Dialogue system
- first Scene construct
- launch a new Engine
- extra:
- available on Android, Linux, PC and Mac
- current Task-do-list updates progressively
- one-solid version for everyone / Maxi players have bonuses via console
- this website is launched! Hooray!
- v0.186 | optional you can chcek sha256sum:
- f75c41e69dbebc5709df247aad90d9832207628806ef9859da8adad5e3d9bd69 RTS_0186_android_x86.zip
- 0dde1d3dac5e86bd4b32525b11123101cf29b00d01386b4be325bd4dac20316e RTS_0186_android_x86_64.zip
- v0.183:
- 9f934fc0a426cf20c87e00699c901ac8f1a1d9c5f517a25b29315a799f402882 Rockthesea_0183_android_x86.zip
- 5cc1d10db5ae4460b06d2dbd1f8f5e487087ed8a30dda0c3019b52e1dd8b91e0 Rockthesea_0183_android_x86_64.zip
- v0.03:
- 2930f89283ef22ef3d2f0b1b5b22279974ccff856f42eb959d720a9cbd9426e8 : RTS_003_PC.zip
- a47cc983952b165afd26e24ede323be9bbd48508f65e36e4030fc6295dfb9c98 : RTS_003_Mac.zip
- ba96148b398eae52ef733a179c5dcb0ca71eef6b3b66b85130a2d4ec84b64b74 : RTS_003_Linux.zip
- d3a6f1a38390376c6514ea801ee8222153398d90dd8de79cceed4c1b0248584f : RTS_003_android.zip (old x86 only)